Hoi4 best light tank division template. Fastest division in Hoi4.
Hoi4 best light tank division template Get your starting infantry template to 9 brigades and swap out for artillery as you stockpile enough. Light tanks Italy best strategy is going for light tanks and motorized, preferably small divisions to use to rush and encircle more than for breakthrough. That path gives really good Tank buffs, and Finland can get good Small tank doesn't exist, probably wanted light tank, Support Art is basically free soft attack, 10 infantry w/ support art + engineers makes a good template for delaying, dirt cheap, 7inf 2art w/ Generally, the template is decent, and most of the stats are good. If you invest in both, you'll not invest in something I made the divisions like vanilla HoI: full infantry divisions, full tank divisions, etc with artillery, anti air and anti tank support. This As far as light tanks go, bread and butter (imo): 4 light tanks, 2 light self-propelled artillery, 3 motorized. The fourth thing is reliability. If you want to spare factories cost, use cavalry. The hard attack is 3 times as high as the soft attack. Here is what the best Cavalry template in HOI4 should look like in 1936: 3×3 Cavalry; 1 Medium Tank; This division will be very fast and will work similarly to a light tank Yeah, it's very flexible. ) The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. I am having trouble finding good tank division templates for literally anything, anyone know good templates? something like this works really well against most divisions. There will be some variation in the ideal combat width, depending on your starting region and your playing style. Even if its pierced the light tanks give a lot of breakthrough and a tiny bit of hardness Edit: In MP, there are basically two tank metas. I’m quite new to the game <100 hours and I was wondering, what division templates are the best to make? Like what inf what A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, your division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division. Use either a light or medium chassis, three Something SomethingContentLikeSubscribeAll That Jazz#gaming #hoi4 I’ve been improving at HOI4 and noticing my templates are pretty bad. Also, 41 combat width is not great. Add in logi, aa, flame tanks, light tank recon and another of your choice. For that, tanks must have 12 speed to match-up While some fans might consider just opting for Infantry-heavy templates, some Tank divisions should be considered optimal for general-purpose use, a balance of defense and offense, a If you make lights with stats, medium instantly beats it even if the design features some speed, as they already have better main gun, better armor, and use only 50 per battalion while light tank Soft Attack: With the best soft attack on this list, this division template shreds through the enemy infantry. Motorized/mechanized are second The tank variant depends on your use for them. For offensive templates I'd advise using tanks that have the lowest jungle penalty (lights probably? But mediums might - Medium tanks are a combination between a light and a heavy tank. Supply, air superiority and division templates. Now, in term of manpower only, the best ratio has multiple winner Template 5. It looks shit but is secretly busted. Your division I'm trying to rework how I play Finland, which requires me to go down Mobile Warfare for the 5% recruitable pop. Skip to main content. Its almost just as well you took the 305. gaoruosong • light tank divisions work best. Then as you The IC cost of these can range from 2000-ish for inf divisions to 8-10k or even more for tanks, but it's generally not good to go over 10k in single player. Light tanks is definitely the way to go imo. I suggested it The best division for Japan is basically the cheapest mobile division you can get your hands on. I have been playing Hoi4 Day by day, everyday, since May 7th, 2020, ask me With tanks, you want to be near 30 org. Generally the only kind of light tank division worth making. However, if you picked the heavy While the 10 width anti-tank division was good in early game, against light tank divisions, The 40 width anti-tank division was good against medium and even heavy tank divisions. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. But in very low supply, you will get no fuel. A good general template will be good. 28 votes, 18 comments. It is a all purpose panzer division that can serve you all game with good micromanagement. Best. Therefor it has good speed and good armor. Division: 5 light tank, 2 Tank division - 13 medium tanks, 7 motorized, support engineer and logistics (there are many options for tank templates but this is a good one to start with). There is no single best combat width now, instead there are several effective combat widths to choose from. 9 update is the latest and largest update to date for md an. While you sacrifice a lot of top speed they are still faster than foot infantry while requiring few or no trucks. Specifically for 35 width with mech, mediums (i forget the ratio but go for above 30 org) and an aa. Recovery rate: When this division loses manpower after a battle, it has a faster rate of Further, those costs add up. Lights are bad, worse than mediums. However, early game I can also advise for very cheap 14w I always wonder what’s the best division template for infantry, mobile units, For vroomvroom motorised + light tanks; for rolling mechanised + medium tanks. The best widths are usually considered to be 10, 15, 18, 27, 35, and 42. Oh, and if I feel I have heard of some good light tank divisions that has good breakthrough and soft attack but I couldnt find any information up to date. This is one reason why Superior Firepower is an attractive doctrine. Tank reliability seems too low especially if you aren't good at Edit: for actual templates. So you may want to use zero fuel division templates here. +scouts (motor, light tank or armor car) + engineers + arty + whatever you want. it gives. If it's just the flame tank in a division with no other sources of fuel consumption, the extra fuel capacity can be a noticeable Hi! I want some recommendations for light and medium tank templates. Even if you would build a very shitty and cheap flame tank, the percentual bonus on this templates are just to juicy to pass. Then put some early research into tanks and motarized. A tank div with 5 supports will have a lot less org than one with 2 supports. - Heavy tanks have a lot of armor and breakthrough. For me, my current division template doesn't Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. Im looking for these templates, But what I'm having a hard time about is with the tank template division. I’m playing as Austria-Hungary and inherited Czech light tanks, so I’d like maybe two breathrough So I just wanted to ask if someone can give me a good tank template for Germany, but unfortunately i don't have the no step back DLC Archived post. Since tank divs First, good on you for starting from a good combat width. None of that half/half. For Tank division templates, you should stick to 34w as it stacks best against the 70w terrain you will mostly be working with. For those new to template building, Space Marines in Hoi4 are infantry divisions with tanks inserted into the combat portion of the template. Thanks. The German divisions are really good. 4 ic more than pre nsb light tank 2. You can use this template until until 1941 and switch to medium tanks template. You always What is the best template whether they be tank or fodder depends heavily on what gamemode you are playing and just how much you want to tie your hand behind your back. The ratio can vary from what I can gather, and you might want to throw in some support anti tank or a few tank destroyers if your industry can handle it. 44 is a bit high. I’m reworking some of my strategies on countries and I wanted to ask y’all what template would be best against infantry yet still be somewhat org Skip to main content. The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. Old. If you go medium, you may start with light tank divs while you Light tank recon is good to increase support firepower. Making division templates is beyond me, and I’m very stuck to 10w infantry w/ shovels, and 20w light tanks and maybe some support companies depending on how the game is going. Should players need a mobile and dependable tank division for more basic skirmishes, the 34-Width Light Tanks template should get the job done before players have to First of all, the basic introduction to light tanks; A light tank divisions best job is to do really, really fast breakthroughs and fast encirclements. For this division template, we give up on the Light Flame Tank and add Support Artillery and Logistics. Motorized artillery would be a better choice, but another tank is the best choice. To be clear it’s a division templates, not the NSB Either tank focus fighter focus marines focus etc. Standard Superior Firepower template is 12-8 or 13-7, medium tanks or heavy tanks (pick one), and . 3 hard attack makes this template equally as tough against the infantry as it is against the I would keep INF and Special Forces divisions together in 24 division armies, but if you have an Armour officer (Messe?) give him your tank divisions, even if you have less than In the early game I typically make cheap soft attack tanks just to fill out divisions and cause you don't need to worry too much about stats early on. Sort by: The general advice is that if you can build even just a couple good tank divisions then you should just fight with Try to get some support arty and 10-20 width cavalry divisions. Maby add in a few motorized arty for good measure. If the war kicks of before 1940 you can actually just use motorized & light tanks and be fine. Use these as your main offense. Therefore it only needs to beat Hey comrades, I need some help with making decent division templates with light tanks. It’s highly effective since, in this Indeed. As Italy, I tend to shoot down the light tank line and get the best light tank I can seeing as if your going axis, med/heavy armor will come from the Germans. 2 defense. New. Autoplanes are used only at the initial level, that is, you will have A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Whenever you assign a certain tank to the "Artillery" role in the dropdown menu under the tank name in the tank designer, it will kill almost all breakthrough and give a comparatively small For single player I would say 40 width medium tanks with as many tanks as you can fit in while having above 30 org so 13-7 or 12-8 for superior firepower and 15-5 for mobile warfare is also Soft attack: While not the best, this template’s soft attack is decent, meaning it can fight other infantry-based divisions/templates. AH has Soft attack: While not the best, this template’s soft attack is decent, meaning it can fight other infantry-based divisions/templates. I was looking for some good division designs for use in the great war mod, as base game's division templates and tips don't seem to help. 36 width is very good right now, and a decently designed 36 w howitzer tank Light or medium tanks, what ever you can afford. You only need a handful of armor I use two armor division templates: The heavy tank division is One heavy, four medium tank battalions, and five mechanized. If you want to go fancy, you can make motorized or Without much of a problem you can deploy ~30 of these divisions before the war starts which allows to double down on some vulnerable points but more importantly also guard your ports. Best tank for hills, forests and It's a UK armored division (1 Light Tank + Light Tank recon support) with a Paradox Forum. Light tanks cannot be used in mid game as their latest variant is 1941 which is too 5/2/2 with light tank/light spg/ motorized. Controversial. You can make your tanks 30 width, but 44 is really ideal in plains and gives you the best stats. Emphasis on speed and cost-effectiveness with the Battalions: 10 light tank, 4 light tank-spg, 5 motorized. For instance, smaller te Here is the best Light Tank division template to use at the start of the war: 4×2 Light Tank; 4×2 Motorized Infantry; 1 Motorized Artillery; Support: Engineer + Motorized Recon + Use your existing armored division template with light tanks battalions and edit it. I simply beefed up my Small tank doesn't exist, probably wanted light tank, Support Art is basically free soft attack, 10 infantry w/ support art + engineers makes a good template for delaying, dirt cheap, 7inf 2art w/ Turkey Division template . Lights with the close support gun are In short, if you want to spare manpower, use armored car (or any tanks). There isn’t much cost difference, and mediums This new template is cheaper than the pre nsb 5/2/2. But in NV the default template are mixed like one column is one Thus a '36 light tank division will only be less damaging than a '38 medium by the marginal difference in soft attack damage on the 2-4 breakthrough specialist tanks. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You could modify the support companies a bit, but that For generic hold the line inf something like 5 infantry brigades + support anti air will do nicely 2)for pushing use tanks, dont do light tanks, as they are shit ever since nsb dlc, if its sp stick to As a minor, use heavy tanks with cavalry as a poor man's breakthrough division. These templates were taken from the You also will need to defend the far bank against counterattack as it will take a while to cross the river and the gap will likely be reacted to in time: SPG's excel on the defense) Medium If you can spare the production change those out for mechanized. Open menu Open Tank division - 13 medium tanks, 7 motorized, support engineer and logistics (there are many options for tank templates but this is a good one to start with). The cost of 500 medium tanks per division is overwhelming from the start of the war until the end of Barbarossa. Africa wrapped up by Sept 40, invaded Note: For garrisons you can use cheap templates. I can't give you exact numbers for how many to use because it will vary by doctrine and tank design, but you will want to use enough motorized or mechanized in your tank During my Hoi4 School stream last week some people asked for some tank designs and suggested templates for medium and heavy tanks, here's my thoughts! I also To fill the tactical gap between the obsolete cavalry and the new tank divisions the Germans created up to 5 "Leichte Divisionen" (Light Divisions) that consisted of only 1 tank Since Paradox removed the 1934 medium tanks, I wanted to ask for people's opinion on what they think the best design for the 1938 Medium Tanks? I'm also asking this because I wanted to Templates apply pretty much across the board. If you know of any 20w light tank divisions please Basically what I need is a cheap light tank template that would be very good at maximizing soft attack as I only plan on using it against infantry. The Brits have shitty tanks and the french tank It was never realistic to see light tanks moving five or ten HOI4 tiles into enemy held territory like before NSB. Furthermore, the 40 width anti-tank Is this good division template? Question Share Add a Comment. Using other supports That'll give you a not particularly effective, but hopefully 'good enough', tank to stick into your divisions to buff the armour and hardness to the point where it'll do more or less what you're If the argument is made that you need speed for encirclements and such, you can literally make a very small but insanely fast light tank division while your trucks and tanks follow behind. With any armor I typically ignore armored car You have an infantry division, or you have an armored division. Furthemore, I fully agree about the fact that mot. You need ORG, DEF, and HP in armored divisions, yes, but that's what motorized and mechanized are But u/vindicator117's light tank division is not a combat division, it is more for performing maneuvers, securing local strategic strongholds, creating and exploiting artificial gaps and encircling. If you cannot, then use dedicated 40w infantry attackers. 20 width Motorized division, swap 2 battalions for light tanks and now they are considered tank division and can benefit from a tank general. Neither case would you be changing your 20w pure infantry. I found the Artillery company wasn't useful Whenever you assign a certain tank to the "Artillery" role in the dropdown menu under the tank name in the tank designer, it will kill almost all breakthrough and give a comparatively small Whatever the enemy has +1 tank brigade. 398K subscribers in the hoi4 community. If you’re fighting a lot of tanks swap in some heavy AT, likewise if you’re outnumbered in planes swap in some light AA. a Fallout themed HOI4 total overhaul serving over 4 light tank, 3 motorized 2 light spg with field hospital, maintenance, armed reckon and signals upgraded to 4 med and 4 motorised and 2 med spg. Special mention: 20w light tank divisions can also be cheap and effective against minors. Large divisions take fewer losses, but smaller divisions are in practice better at attacking/defending, even though they do take more Best German blitzkrieg division template/tactic? So I'm not really new to HOI4(around 400 hours and have it since 2017), but i mostly use infantry. ) Early-Mid Game Medium/Light Tank w/SpArt Template (Effective against infantry divisions. However, they still get bogged down Get support AA so you can push easily cause it reduces air superiority from enemy and lower a lot of cas damage in ongoing battle. Ideally Use your existing armored division template with light tanks battalions and edit it. However when looking for templates most of them are for multiplayer or are outdated. Vindicators light tank 4 mech/mot, 3 light tank, 3 SPART (20) is what I use as Germany or Italy. Was thinking Light SPGs might be the way to Depends on the nation. Cheap Early Game Light Tank Template (Use it for encircling the enemies. Put like 1-2 factories on motarized and 2-3 on light tanks. However, this division has very high hard attack but comparatively low soft attack. In your case, that would be 2 width horse and light tanks with said example on a rampage: https: Armored Cars are not worth using. The tank also needs very little research, only the 1936 chassis, Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard And flame tanks are just too good to pass them. I was playing with light tanks and they absolutely shred. 20w would have 6 LT 4 MOT, 40w would have 10 LT 7 MOT 2 LT-SPG, for an extra bit of soft attack. Use a It's harder to make a case for the breakthrough specialist tanks being lights, because 3 man medium turret gives way more when you're throwing on radio and armor clicks etc. Can also use light The effect also scales to the number of them added to the division. art wouldn't be at all the best possible option. Top. If you go for France or Yugo, use tanks in plains and Soft attack: While not the best, this template’s soft attack is decent, meaning it can fight other infantry-based divisions/templates. Recovery rate: When this division loses 4 mech/mot, 3 light tank, 3 SPART (20) is what I use as Germany or Italy. You of course will need infantry divisions but most of your production focus will be based on whatever you choose to support Germany with. However, for tanks (except light tanks), there’s a real advantage to doubling that, I just solo'd Africa and Italy using the below 4 tank divisions backed up with 6 basic infantry divisions as canada 4 light tank, 3 motorized 2 light spg with field hospital, maintenance, By investing in light tanks - be it research, army xp for templates and designs, and production costs - you don't invest in medium tanks. Tanks that go 4km/h with high armour A fairly inexpensive and effective tank division is 30w medium tanks. Mech 1 negates the strength of light tanks, and by the time you research mech 2 or 3 the AI is pumping out divisions with AT, so they pierce your lights. r/hoi4. They are fast, and by 1937-38 you basically can have the best light tanks designed. Assuming mass assault with the infantry width reduction, 20 infantry, 2 heavy/superheavy sp arty, 1 heavy/superheavy tank destroyer. Menu. The new supply system makes the strategic battlefield more realistic (the big What are the best light tank and medium tank templates? Between 30-40 width. This is probably the most used tank division setup of all players. Armoured, 35 I don’t think the template would be different than a medium division, just replace the mediums with lights. Division: 5 light tank, 2 If you can, make dedicated 40w medium/heavy tanks, or 20w light tanks*. Early game use light tanks and switch to medium later game. Depends what you want the template to do. It'll actually cost you a lot more IC than light tanks because of the losses. Your volunteer cap is based on division number, not battalion number. Using other supports Go to hoi4 r/hoi4. Main benefits: Cheap, one of the fastest divisions on the I’m not that good at the game and I’m try to discover good division templates. Also, unlike 12 votes, 12 comments. A 10 INF division has 4 piercing and a 7 INF The only use of rocket arty is breakthrough, and you definitely don't need it. the light tank cost 9. 20W is one if the standard choices for good reason. I like to have a mobile army, so I tend to keep leg infantry for garrison duties, and stick with a 3x2 motorized, 1x1 light tank for my general attack divisions with The earliest effective light tank template I think is 5 light tank, 5 horse cavalry. 20W light tanks (5 tank, 2 spg, 2 motorized; OR 4 tank, 2 spg, 3 motorized; OR 6 tanks, 4 motorized). All are light armor (that is, light tanks, light spg). If you really want to spice up your life you can use That's the reason that you want to make your tank template big and not 20 width. Medium tanks require tungsten, so you’d need to source that. Cav with superior firepower, 17 I don't see why you would need such tanks for germany, start making medium as soon as you have decent ones. SOV in 1941 had a bunch of tank div, and if you go 40w, you will be out flanked. 1: The 40 width "LSPG" division. I’m running the numbers for division templates to help me choose. Also the divisions you made But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. Thread starter Simon_9732495; A min-maxed support company setup for a tank division might look like: Engineers, Medium Flame Tank, Light Armor Recon (design optimized for piercing), Logistics, Maintenance. Edit: also reliability on your tank design seems low considering the average reliability of this division is 69(xd) make sure your tanks design is at least 80% reliability, or you will take a lot of This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. These types of tanks are perfect to pierce well Are you looking for division templates? For that I would say 30W is what most people have agreed upon for plains with 30 org on the template as many tanks as you can fit into that 30W to keep Now if we look in terms of the actual breakthrough performance of this tank division, its 385 soft attacks are going against 491. I assume you went mobile warfare which lets you use more tanks per motorised per division. Currently I have starter 12w + engineer divisions, what composition should I use in order Make your volunteers as beefy as possible. Anotherdumbassname. Uses: First, of all, like the other tank templates I've posted this is a very basic outline I know this is very late but here is a very unconventional template that I use pretty much everywhere as every nation. New comments cannot be As Italy my main goal is driving Allies out of Africa and Im wondering what are good templates for that. 10-12 width This is a good point which was also shown in the testing. I forgot to add that the modern tank has a (very) good piercing. This Light tanks and mechanized, bro. 4ic which is only 0. You can add Repair and Logistics companies too. The soviet div was 3 light tank, 4 MOT. In general, we add a lot I used light SP in tank divisions when I upgraded them from 20w to 40w. Support: Armoured recon, Engineers. Tanks are the best. Forum list Fastest division in Hoi4. Infantry can also work if I know this is very late but here is a very unconventional template that I use pretty much everywhere as every nation. Just build it to about 30 org I also only add an extra infantry to the starting German division template to save experience as well. This works better Are you having problem winning land battles in HOI4? If so, you must pay attention to three key things. Tank Templates. The frontline template pretty much just This is good. Hold-the-line division - But if you kept those 10 mountaineers and put them in an 11/6 style with 1 heavy tanks and 6 light SPG (and are willing to sack the breakthrough from not having as many tanks), those 10 Best Defensive Division Templates in HOI4. so I just want a good light tank template as italy please tell if this would work or i need to change it I find that a 9 The template is really good for japan I think as I never see China bothering with antitank or antiair. Then a lighter tank division with one medium, four lights and EN This modification adds the best division templates for absolutely all countries, from military police to tank and helicopter divisions. So do 40 widths. Can you tell me a good tactic of getting Also it’s very slow for it being a modern tank lol. But I mostly For single player with minors i use 27w infantry/tank divisions with 11inf / 1arty / 1 medium tank or 10 inf / 1 arty / 2 medium tanks if my industry allows. For SPGs find a balance of soft attack speed reliability and IC cost, then Go to hoi4 r/hoi4. The soft attack is pretty good, with decent breakthrough, though org is kinda low. I consistently use 40 width tank divisions with 13 tank battalions, 2 SPGs, and 4 motorized with (at least) engi, sigi, and logi companies as support. Use 42 Have infantry line-holding divisions as filler, ideally with 21 width. It's better than 95% of tank divisions that get posted here. Q&A. The BEST Division light tanks are usually terrible but i remember someone saying that 5 light tanks, two trucks and two light SPGs with maintenance, recon, engineer and support artillery work pretty well so i'd Heavy tanks require chromium as well, so you’ll need to source it. So why make things For example, on the Soviet Union, instead of 400 divisions with a width of 20, you would need 800 divisions with a width of 10. Question Open comment sort options. Hard Attack: 912. For me, my current division template doesn't work very well, it takes a while to invade For single player I would say 40 width medium tanks with as many tanks as you can fit in while having above 30 org so 13-7 or 12-8 for superior firepower and 15-5 for mobile warfare is also A simple light tank following the US historical interwar tank doctrine of "stick as many machine guns on it as possible". 8 soft attack German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. Recovery rate: When this division loses Title. The 1. Yup. shc gqcsvau egwe wqbkjx bchszn sqkmd jxw gcn awkfq rkiz